ewoksid24.gui.xasmap_viewer.XasMapViewer#
- class ewoksid24.gui.xasmap_viewer.XasMapViewer(parent=None)[source]#
Bases:
QMainWindow
- AllowNestedDocks = 2#
- AllowTabbedDocks = 4#
- AnimatedDocks = 1#
- class DockOption#
Bases:
int
- class DockOptions#
- class DockOptions(f: QMainWindow.DockOptions | QMainWindow.DockOption)
- class DockOptions(a0: QMainWindow.DockOptions)
Bases:
simplewrapper
- DrawChildren = 2#
- DrawWindowBackground = 1#
- ForceTabbedDocks = 8#
- GroupedDragging = 32#
- IgnoreMask = 4#
- class PaintDeviceMetric#
Bases:
int
- PdmDepth = 6#
- PdmDevicePixelRatio = 11#
- PdmDevicePixelRatioScaled = 12#
- PdmDpiX = 7#
- PdmDpiY = 8#
- PdmHeight = 2#
- PdmHeightMM = 4#
- PdmNumColors = 5#
- PdmPhysicalDpiX = 9#
- PdmPhysicalDpiY = 10#
- PdmWidth = 1#
- PdmWidthMM = 3#
- class RenderFlag#
Bases:
int
- class RenderFlags#
- class RenderFlags(f: QWidget.RenderFlags | QWidget.RenderFlag)
- class RenderFlags(a0: QWidget.RenderFlags)
Bases:
simplewrapper
- VerticalTabs = 16#
- acceptDrops(self) bool #
- accessibleDescription(self) str #
- accessibleName(self) str #
- actionEvent(self, a0: QActionEvent | None)#
- actions(self) List[QAction] #
- activateWindow(self)#
- addAction(self, action: QAction | None)#
- addActions(self, actions: Iterable[QAction])#
- addDockWidget(self, area: Qt.DockWidgetArea, dockwidget: QDockWidget | None)#
- addDockWidget(self, area: Qt.DockWidgetArea, dockwidget: QDockWidget | None, orientation: Qt.Orientation) None
- addToolBar(self, area: Qt.ToolBarArea, toolbar: QToolBar | None)#
- addToolBar(self, toolbar: QToolBar | None) None
- addToolBar(self, title: str | None) QToolBar | None
- addToolBarBreak(self, area: Qt.ToolBarArea = Qt.TopToolBarArea)#
- adjustSize(self)#
- autoFillBackground(self) bool #
- backgroundRole(self) QPalette.ColorRole #
- baseSize(self) QSize #
- blockSignals(self, b: bool) bool #
- centralWidget(self) QWidget | None #
- changeEvent(self, a0: QEvent | None)#
- childAt(self, p: QPoint) QWidget | None #
- childAt(self, ax: int, ay: int) QWidget | None
- childEvent(self, a0: QChildEvent | None)#
- children(self) List[QObject] #
- childrenRect(self) QRect #
- childrenRegion(self) QRegion #
- clearFocus(self)#
- clearMask(self)#
- close(self) bool #
- colorCount(self) int #
- connectNotify(self, signal: QMetaMethod)#
- contentsMargins(self) QMargins #
- contentsRect(self) QRect #
- contextMenuEvent(self, event: QContextMenuEvent | None)#
- contextMenuPolicy(self) Qt.ContextMenuPolicy #
- corner(self, corner: Qt.Corner) Qt.DockWidgetArea #
- create(self, window: PyQt5.sip.voidptr = None, initializeWindow: bool = True, destroyOldWindow: bool = True)#
- createPopupMenu(self) QMenu | None #
- createWindowContainer(window: QWindow | None, parent: QWidget | None = None, flags: Qt.WindowFlags | Qt.WindowType = 0) QWidget #
- cursor(self) QCursor #
- customContextMenuRequested#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- customEvent(self, a0: QEvent | None)#
- deleteLater(self)#
- depth(self) int #
- destroy(self, destroyWindow: bool = True, destroySubWindows: bool = True)#
- destroyed#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- devType(self) int #
- devicePixelRatio(self) int #
- devicePixelRatioF(self) float #
- devicePixelRatioFScale() float #
- disconnect(a0: QMetaObject.Connection) bool #
- disconnect(self) None
- disconnectNotify(self, signal: QMetaMethod)#
- dockOptions(self) QMainWindow.DockOptions #
- dockWidgetArea(self, dockwidget: QDockWidget | None) Qt.DockWidgetArea #
- documentMode(self) bool #
- dragEnterEvent(self, a0: QDragEnterEvent | None)#
- dragLeaveEvent(self, a0: QDragLeaveEvent | None)#
- dragMoveEvent(self, a0: QDragMoveEvent | None)#
- dropEvent(self, a0: QDropEvent | None)#
- dumpObjectInfo(self)#
- dumpObjectTree(self)#
- dynamicPropertyNames(self) List[QByteArray] #
- effectiveWinId(self) PyQt5.sip.voidptr #
- ensurePolished(self)#
- enterEvent(self, a0: QEvent | None)#
- event(self, event: QEvent | None) bool #
- eventFilter(self, a0: QObject | None, a1: QEvent | None) bool #
- find(a0: PyQt5.sip.voidptr) QWidget | None #
- findChild(self, type: Type[QObjectT], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT #
- findChild(self, types: Tuple[Type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT
- findChildren(self, type: Type[QObjectT], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT] #
- findChildren(self, types: Tuple[Type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
- findChildren(self, type: Type[QObjectT], regExp: QRegExp, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
- findChildren(self, types: Tuple[Type[QObjectT], ...], regExp: QRegExp, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
- findChildren(self, type: Type[QObjectT], re: QRegularExpression, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
- findChildren(self, types: Tuple[Type[QObjectT], ...], re: QRegularExpression, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
- focusInEvent(self, a0: QFocusEvent | None)#
- focusNextChild(self) bool #
- focusNextPrevChild(self, next: bool) bool #
- focusOutEvent(self, a0: QFocusEvent | None)#
- focusPolicy(self) Qt.FocusPolicy #
- focusPreviousChild(self) bool #
- focusProxy(self) QWidget | None #
- focusWidget(self) QWidget | None #
- font(self) QFont #
- fontInfo(self) QFontInfo #
- fontMetrics(self) QFontMetrics #
- foregroundRole(self) QPalette.ColorRole #
- frameGeometry(self) QRect #
- frameSize(self) QSize #
- geometry(self) QRect #
- getContentsMargins(self)#
- grab(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) QPixmap #
- grabGesture(self, type: Qt.GestureType, flags: Qt.GestureFlags | Qt.GestureFlag = Qt.GestureFlags())#
- grabKeyboard(self)#
- grabMouse(self)#
- grabMouse(self, a0: QCursor | Qt.CursorShape) None
- grabShortcut(self, key: QKeySequence | QKeySequence.StandardKey | str | None | int, context: Qt.ShortcutContext = Qt.WindowShortcut) int #
- graphicsEffect(self) QGraphicsEffect | None #
- graphicsProxyWidget(self) QGraphicsProxyWidget | None #
- hasFocus(self) bool #
- hasHeightForWidth(self) bool #
- hasMouseTracking(self) bool #
- hasTabletTracking(self) bool #
- height(self) int #
- heightForWidth(self, a0: int) int #
- heightMM(self) int #
- hide(self)#
- hideEvent(self, a0: QHideEvent | None)#
- iconSize(self) QSize #
- iconSizeChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- inherits(self, classname: str | None) bool #
- initPainter(self, painter: QPainter | None)#
- inputMethodEvent(self, a0: QInputMethodEvent | None)#
- inputMethodHints(self) Qt.InputMethodHints #
- inputMethodQuery(self, a0: Qt.InputMethodQuery) Any #
- insertAction(self, before: QAction | None, action: QAction | None)#
- insertActions(self, before: QAction | None, actions: Iterable[QAction])#
- insertToolBar(self, before: QToolBar | None, toolbar: QToolBar | None)#
- insertToolBarBreak(self, before: QToolBar | None)#
- installEventFilter(self, a0: QObject | None)#
- isActiveWindow(self) bool #
- isAncestorOf(self, child: QWidget | None) bool #
- isAnimated(self) bool #
- isDockNestingEnabled(self) bool #
- isEnabled(self) bool #
- isEnabledTo(self, a0: QWidget | None) bool #
- isFullScreen(self) bool #
- isHidden(self) bool #
- isLeftToRight(self) bool #
- isMaximized(self) bool #
- isMinimized(self) bool #
- isModal(self) bool #
- isRightToLeft(self) bool #
- isSeparator(self, pos: QPoint) bool #
- isSignalConnected(self, signal: QMetaMethod) bool #
- isVisible(self) bool #
- isVisibleTo(self, a0: QWidget | None) bool #
- isWidgetType(self) bool #
- isWindow(self) bool #
- isWindowModified(self) bool #
- isWindowType(self) bool #
- keyPressEvent(self, a0: QKeyEvent | None)#
- keyReleaseEvent(self, a0: QKeyEvent | None)#
- keyboardGrabber() QWidget | None #
- killTimer(self, id: int)#
- layout(self) QLayout | None #
- layoutDirection(self) Qt.LayoutDirection #
- leaveEvent(self, a0: QEvent | None)#
- locale(self) QLocale #
- logicalDpiX(self) int #
- logicalDpiY(self) int #
- lower(self)#
- mapFrom(self, a0: QWidget | None, a1: QPoint) QPoint #
- mapFromGlobal(self, a0: QPoint) QPoint #
- mapFromParent(self, a0: QPoint) QPoint #
- mapTo(self, a0: QWidget | None, a1: QPoint) QPoint #
- mapToGlobal(self, a0: QPoint) QPoint #
- mapToParent(self, a0: QPoint) QPoint #
- mask(self) QRegion #
- maximumHeight(self) int #
- maximumSize(self) QSize #
- maximumWidth(self) int #
- metaObject(self) QMetaObject | None #
- metric(self, a0: QPaintDevice.PaintDeviceMetric) int #
- minimumHeight(self) int #
- minimumSize(self) QSize #
- minimumSizeHint(self) QSize #
- minimumWidth(self) int #
- mouseDoubleClickEvent(self, a0: QMouseEvent | None)#
- mouseGrabber() QWidget | None #
- mouseMoveEvent(self, a0: QMouseEvent | None)#
- mousePressEvent(self, a0: QMouseEvent | None)#
- mouseReleaseEvent(self, a0: QMouseEvent | None)#
- move(self, a0: QPoint)#
- move(self, ax: int, ay: int) None
- moveEvent(self, a0: QMoveEvent | None)#
- moveToThread(self, thread: QThread | None)#
- nativeEvent(self, eventType: QByteArray | bytes | bytearray, message: PyQt5.sip.voidptr | None)#
- nativeParentWidget(self) QWidget | None #
- nextInFocusChain(self) QWidget | None #
- normalGeometry(self) QRect #
- objectName(self) str #
- objectNameChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- overrideWindowFlags(self, type: Qt.WindowFlags | Qt.WindowType)#
- overrideWindowState(self, state: Qt.WindowStates | Qt.WindowState)#
- paintEngine(self) QPaintEngine | None #
- paintEvent(self, a0: QPaintEvent | None)#
- paintingActive(self) bool #
- palette(self) QPalette #
- parent(self) QObject | None #
- parentWidget(self) QWidget | None #
- physicalDpiX(self) int #
- physicalDpiY(self) int #
- plot_updated#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- pos(self) QPoint #
- previousInFocusChain(self) QWidget | None #
- property(self, name: str | None) Any #
- pyqtConfigure(...)#
Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.
- raise_(self)#
- receivers(self, signal: PYQT_SIGNAL) int #
- rect(self) QRect #
- releaseKeyboard(self)#
- releaseMouse(self)#
- releaseShortcut(self, id: int)#
- removeAction(self, action: QAction | None)#
- removeDockWidget(self, dockwidget: QDockWidget | None)#
- removeEventFilter(self, a0: QObject | None)#
- removeToolBar(self, toolbar: QToolBar | None)#
- removeToolBarBreak(self, before: QToolBar | None)#
- render(self, target: QPaintDevice | None, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: QWidget.RenderFlags | QWidget.RenderFlag = QWidget.RenderFlags(QWidget.RenderFlag.DrawWindowBackground | QWidget.RenderFlag.DrawChildren))#
- render(self, painter: QPainter | None, targetOffset: QPoint = QPoint(), sourceRegion: QRegion = QRegion(), flags: QWidget.RenderFlags | QWidget.RenderFlag = QWidget.RenderFlags(QWidget.RenderFlag.DrawWindowBackground | QWidget.RenderFlag.DrawChildren)) None
- repaint(self)#
- repaint(self, x: int, y: int, w: int, h: int) None
- repaint(self, a0: QRect) None
- repaint(self, a0: QRegion) None
- resize(self, a0: QSize)#
- resize(self, w: int, h: int) None
- resizeDocks(self, docks: Iterable[QDockWidget], sizes: Iterable[int], orientation: Qt.Orientation)#
- resizeEvent(self, a0: QResizeEvent | None)#
- restoreDockWidget(self, dockwidget: QDockWidget | None) bool #
- restoreGeometry(self, geometry: QByteArray | bytes | bytearray) bool #
- restoreState(self, state: QByteArray | bytes | bytearray, version: int = 0) bool #
- saveGeometry(self) QByteArray #
- saveState(self, version: int = 0) QByteArray #
- screen(self) QScreen | None #
- scroll(self, dx: int, dy: int)#
- scroll(self, dx: int, dy: int, a2: QRect) None
- sender(self) QObject | None #
- senderSignalIndex(self) int #
- setAcceptDrops(self, on: bool)#
- setAccessibleDescription(self, description: str | None)#
- setAccessibleName(self, name: str | None)#
- setAnimated(self, enabled: bool)#
- setAttribute(self, attribute: Qt.WidgetAttribute, on: bool = True)#
- setAutoFillBackground(self, enabled: bool)#
- setBackgroundRole(self, a0: QPalette.ColorRole)#
- setBaseSize(self, basew: int, baseh: int)#
- setBaseSize(self, s: QSize) None
- setCentralWidget(self, widget: QWidget | None)#
- setContentsMargins(self, left: int, top: int, right: int, bottom: int)#
- setContentsMargins(self, margins: QMargins) None
- setContextMenuPolicy(self, policy: Qt.ContextMenuPolicy)#
- setCorner(self, corner: Qt.Corner, area: Qt.DockWidgetArea)#
- setCursor(self, a0: QCursor | Qt.CursorShape)#
- setDisabled(self, a0: bool)#
- setDockNestingEnabled(self, enabled: bool)#
- setDockOptions(self, options: QMainWindow.DockOptions | QMainWindow.DockOption)#
- setDocumentMode(self, enabled: bool)#
- setEnabled(self, a0: bool)#
- setFixedHeight(self, h: int)#
- setFixedSize(self, a0: QSize)#
- setFixedSize(self, w: int, h: int) None
- setFixedWidth(self, w: int)#
- setFocus(self)#
- setFocus(self, reason: Qt.FocusReason) None
- setFocusPolicy(self, policy: Qt.FocusPolicy)#
- setFocusProxy(self, a0: QWidget | None)#
- setFont(self, a0: QFont)#
- setForegroundRole(self, a0: QPalette.ColorRole)#
- setGeometry(self, a0: QRect)#
- setGeometry(self, ax: int, ay: int, aw: int, ah: int) None
- setGraphicsEffect(self, effect: QGraphicsEffect | None)#
- setHidden(self, hidden: bool)#
- setIconSize(self, iconSize: QSize)#
- setInputMethodHints(self, hints: Qt.InputMethodHints | Qt.InputMethodHint)#
- setLayout(self, a0: QLayout | None)#
- setLayoutDirection(self, direction: Qt.LayoutDirection)#
- setLocale(self, locale: QLocale)#
- setMask(self, a0: QBitmap)#
- setMask(self, a0: QRegion) None
- setMaximumHeight(self, maxh: int)#
- setMaximumSize(self, maxw: int, maxh: int)#
- setMaximumSize(self, s: QSize) None
- setMaximumWidth(self, maxw: int)#
- setMenuBar(self, menubar: QMenuBar | None)#
- setMenuWidget(self, menubar: QWidget | None)#
- setMinimumHeight(self, minh: int)#
- setMinimumSize(self, minw: int, minh: int)#
- setMinimumSize(self, s: QSize) None
- setMinimumWidth(self, minw: int)#
- setMouseTracking(self, enable: bool)#
- setObjectName(self, name: str | None)#
- setPalette(self, a0: QPalette)#
- setParent(self, parent: QWidget | None)#
- setParent(self, parent: QWidget | None, f: Qt.WindowFlags | Qt.WindowType) None
- setProperty(self, name: str | None, value: Any) bool #
- setShortcutAutoRepeat(self, id: int, enabled: bool = True)#
- setShortcutEnabled(self, id: int, enabled: bool = True)#
- setSizeIncrement(self, w: int, h: int)#
- setSizeIncrement(self, s: QSize) None
- setSizePolicy(self, a0: QSizePolicy)#
- setSizePolicy(self, hor: QSizePolicy.Policy, ver: QSizePolicy.Policy) None
- setStatusBar(self, statusbar: QStatusBar | None)#
- setStatusTip(self, a0: str | None)#
- setStyle(self, a0: QStyle | None)#
- setStyleSheet(self, styleSheet: str | None)#
- setTabOrder(a0: QWidget | None, a1: QWidget | None)#
- setTabPosition(self, areas: Qt.DockWidgetAreas | Qt.DockWidgetArea, tabPosition: QTabWidget.TabPosition)#
- setTabShape(self, tabShape: QTabWidget.TabShape)#
- setTabletTracking(self, enable: bool)#
- setToolButtonStyle(self, toolButtonStyle: Qt.ToolButtonStyle)#
- setToolTip(self, a0: str | None)#
- setToolTipDuration(self, msec: int)#
- setUnifiedTitleAndToolBarOnMac(self, set: bool)#
- setUpdatesEnabled(self, enable: bool)#
- setVisible(self, visible: bool)#
- setWhatsThis(self, a0: str | None)#
- setWindowFilePath(self, filePath: str | None)#
- setWindowFlag(self, a0: Qt.WindowType, on: bool = True)#
- setWindowFlags(self, type: Qt.WindowFlags | Qt.WindowType)#
- setWindowIcon(self, icon: QIcon)#
- setWindowIconText(self, a0: str | None)#
- setWindowModality(self, windowModality: Qt.WindowModality)#
- setWindowModified(self, a0: bool)#
- setWindowOpacity(self, level: float)#
- setWindowRole(self, a0: str | None)#
- setWindowState(self, state: Qt.WindowStates | Qt.WindowState)#
- setWindowTitle(self, a0: str | None)#
- show(self)#
- showEvent(self, a0: QShowEvent | None)#
- showFullScreen(self)#
- showMaximized(self)#
- showMinimized(self)#
- showNormal(self)#
- signalsBlocked(self) bool #
- size(self) QSize #
- sizeHint(self) QSize #
- sizeIncrement(self) QSize #
- sizePolicy(self) QSizePolicy #
- splitDockWidget(self, after: QDockWidget | None, dockwidget: QDockWidget | None, orientation: Qt.Orientation)#
- stackUnder(self, a0: QWidget | None)#
- startTimer(self, interval: int, timerType: Qt.TimerType = Qt.CoarseTimer) int #
- staticMetaObject = <PyQt5.QtCore.QMetaObject object>#
- statusBar(self) QStatusBar | None #
- statusTip(self) str #
- style(self) QStyle | None #
- styleSheet(self) str #
- tabPosition(self, area: Qt.DockWidgetArea) QTabWidget.TabPosition #
- tabShape(self) QTabWidget.TabShape #
- tabifiedDockWidgetActivated#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- tabifiedDockWidgets(self, dockwidget: QDockWidget | None) List[QDockWidget] #
- tabifyDockWidget(self, first: QDockWidget | None, second: QDockWidget | None)#
- tabletEvent(self, a0: QTabletEvent | None)#
- takeCentralWidget(self) QWidget | None #
- testAttribute(self, attribute: Qt.WidgetAttribute) bool #
- thread(self) QThread | None #
- timerEvent(self, a0: QTimerEvent | None)#
- toolBarArea(self, toolbar: QToolBar | None) Qt.ToolBarArea #
- toolBarBreak(self, toolbar: QToolBar | None) bool #
- toolButtonStyle(self) Qt.ToolButtonStyle #
- toolButtonStyleChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- toolTip(self) str #
- toolTipDuration(self) int #
- tr(self, sourceText: str | None, disambiguation: str | None = None, n: int = -1) str #
- underMouse(self) bool #
- ungrabGesture(self, type: Qt.GestureType)#
- unifiedTitleAndToolBarOnMac(self) bool #
- unsetCursor(self)#
- unsetLayoutDirection(self)#
- unsetLocale(self)#
- update(self)#
- update(self, a0: QRect) None
- update(self, a0: QRegion) None
- update(self, ax: int, ay: int, aw: int, ah: int) None
- updateGeometry(self)#
- updateMicroFocus(self)#
- updatesEnabled(self) bool #
- visibleRegion(self) QRegion #
- whatsThis(self) str #
- wheelEvent(self, a0: QWheelEvent | None)#
- width(self) int #
- widthMM(self) int #
- winId(self) PyQt5.sip.voidptr #
- window(self) QWidget | None #
- windowFilePath(self) str #
- windowFlags(self) Qt.WindowFlags #
- windowHandle(self) QWindow | None #
- windowIcon(self) QIcon #
- windowIconChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- windowIconText(self) str #
- windowIconTextChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- windowModality(self) Qt.WindowModality #
- windowOpacity(self) float #
- windowRole(self) str #
- windowState(self) Qt.WindowStates #
- windowTitle(self) str #
- windowTitleChanged#
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- windowType(self) Qt.WindowType #
- x(self) int #
- y(self) int #